3R4-THIRD REICH
Updated 150614
- TITLE: Third
Reich
- PUBLISHER: The
Avalon Hill Game Company (TAHGC)
- SCOPE: Simulation
of World War II’s European Theater of Operations
- TAHGC CATALOG
DESCRIPTION: Few wargames have maintained their popularity over
the years as well as this corps-level recreation of WWII in Europe.
Its unique combination of land, naval, and air forces is intertwined with
the economic framework that fueled the war industries of the combatants.
Three 5-hour game scenarios and a full campaign game are provided. Third
Reich has many imitators but no equal.
- GAME BOX DESCRIPTION:
- YEAR PUBLISHED
(EDITIONS): 1974. Four published rulebook editions. The third
edition also revised the mapboard. 4th (1984); 3rd with new maps (1981);
2nd (1976); 1st (1974). A 'John Prados' THIRD REICH appeared in recent
years with no commercial success. A follow-on Avalon Hill game, Advanced
Third Reich (1992), introduced significant enrichments with respect to
(1) diplomacy, (2) mechanics of armored warfare, (3) economics and strategic
warfare, and (4) air/naval warfare in general. Empire of the Rising Sun (1995) reused
the A3R gaming system to address the World War II Pacific Theater of Operations.
ERS introduced research rules (also back-playable with A3R) which
enable the players to proactively tune their economies and military to
better support their game strategies.
ERS ships with rules that permit A3R and ERS to be played as a
“Global War” combination.
After the demise of TAHGC, the A3R/ERS design team developed A
World at War (2003) for GMT Games.
AWAW includes refinements to the A3R/ERS gaming system and tightens
up the multi-theater game experience.
- THIRD REICH CREDITS
- Original Research
& Design: John Prados
- AH Redesign:
Don Greenwood
- Development:
Larry Bucher and Donald Greenwood
- Production Assistant
& MVP: Mark C. Nixon
- Cover Art: Scott
Moores
- Rulebook:
Illustration Rodger MacGowan
- Mapboard: Dale
Sheaffer
- Playtesting:
Bill Nightingale, Robert Cross, Sam Mustafa, Kevin Combs, Tom
Becker, Charles Cottle, R. Andrew Warrner, David Smith, John Sutherland,
Patrick Lucas, Dr. F. Mueller, Richard Shagrin, Marcus Watney, Michael
Crane, Jim Burnett, Benjamin Hackman, Scott Swanson, Rob Beyma, Alan
R. Moon, George Minde, Mark McLaughlin.
- Printing
Monarch Services, Inc.
- Typesetting:
Colonial Composition.
- NUMBER OF PLAYERS:
2-5
- WGA COMPLEXITY
SCALE (1-10): 8
- TYPICAL PLAYING
TIME (HOURS): 3-20 hours
- MAP SCALE: 65
miles per hex.
- UNIT SCALE: Corps,
Fleets, Air Forces
- TIME SCALE PER
TURN: One quarter (3 months)
- NUMBER OF GAME
TURNS: Campaign, 1939, 1942,1944; A 1943 scenario is defined
in another publication.
- PARTIAL ARTICLE
LISTING: Click here
- GAME INVENTORY:
550 unit counters; 22" x 32" mounted mapboard; five
scenario cards, 32 page rule book including designers notes and historical
background.
- WBC & AVALONCON
HISTORY: Continuous event since Avaloncon 1991.
- PBEM TOOLS:
- A Java application VASSAL module, specifically for
3R4, posted on the VASSAL page under Third Reich Module.
A WGA PBEM tournament is anticipated using a tournament scenario yet
to be defined.
- Todd Dunnavant has posted
a Advanced Third Reich (A3R) specific module on the same site; Todd
is the Trustee of the A3R module.
- PBEM OPPORTUNITES:
Contact Wargame Academy if
interested. A Boardgamer Player Association PBEM tournament can be organized.
A functional VASSAL module for both 3R4 and A3R are posted on the VASSAL
Engine Modules website.
- WARGAME ACADEMY
COMMENTS: Twice awarded as 'Best Wargame of All Time". Excellent
game surviving an initially flawed rules resulting in three major revisions.
Last TAHGC evolution was Advanced Third Reich (A3R) which is considered
separate from Third Reich 4th edition (3R4). 3R4 copies are owned by most
grognards and as is a complete game less A3R enhancements, hence many
did not invest the funds for A3R. TAHGC also published a DOS computer
version in its late years but may experienced issues with running the
application as Windows DOS (386/486) iterations beyond Windows98 did not
prioritize DOS functionality. Its popularity is its continuous stream
of articles in the General Magazine for over 25 years.
- WARGAME ACADEMY
GAME TOOLS: An WGA Amplified
3R4 softcopy rulebook with integrated errata, article listing and
other additions/clarifications has been generated.
- ACCOLADES:
1974 Charles Roberts Award Best Professional Game winner.
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Academy
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