FLT-FLAT TOP
Updated 090531
- TITLE: FLAT TOP
- PUBLISHER: The Avalon Hill Game Company (TAHGC)
- SCOPE:The Game of Carrier Battles in the Pacific 1942
- TAHGC CATALOG DESCRIPTION: A demanding accurate and gun
game of Pacific carrier Battles
- GAMEBOX DESCRIPTION: Flat Top recreates the major Battles
of the Solomon Seas and my be the final word on aircraft carrier operations
and warfare.
- YEAR PUBLISHED (EDITIONS): 1981. Originally a Battleline
title (1976) with extensive rework by TAHGC. Errata
for the TAHGC edition. A FAQ is maintained by JRBoeke@aol.com;
JRBoeke@uci.edu; 72730.1032@compuserve.com. The FAQ includes an accounting
of the differences between the two versions
- CREDITS
- Original Game Design & Development: S. Craig Taylor
- TAHGC Game Development: Alan R. Moon, Bob Beardsley
- Artwork and Graphics: Dale Sheaffer, Charles Kibler,
Jean Baer, Alan R. Moon, Monarch Services
- Box Art: Rodger MacGowan
- Battleline Edition Playtesters: Harold Baker, John
Castro, Jack Greene, Jim Henson, Tim McCrary, Steve Peek, Mark Peterson,
George Petronis, Phil Poulos
- TAHGC Edition Playtesting: Don Eisan, Bob Beardsley,
Hon C. Loy, Kenneth J. Breeze, Mike Lewis, Don R. Gilman, J. L. Burnett,
Michael Kennedy, Guy Raymaker, Mark Brownell, John R. Hooper, Phil Kline,
Josh Bayer, John Durko, Mike Noble, D. A. Burrel, W. T. Flanagan, Tom
Brix, Stanley Cwiklinski, C. J. Populus, Stephen C. Maxon, Steve List,
Gary W. Jones, Jack C. Thomas.
- Production Coordination: Thomas N. Shaw
- Typesetting: Colonial Composition
- Printing: Monarch Services
- NUMBER OF PLAYERS: 2
- WGA COMPLEXITY SCALE (1-10): 6
- TYPICAL PLAYING TIME (HOURS): 4+ hours
- MAP SCALE: 3 miles per hex
- UNIT SCALE: Individual ships and air factors of three planes.
- TIME SCALE PER TURN: 1 hour
- NUMBER OF GAME TURNS: Five scenarios (Rings Around Rabaul,
Coral Sea, Eastern SolomonS, Santa Cruz and Guadalcanal).
- PARTIAL ARTICLE LISTING: Click here
- GAME INVENTORY: 1300 counters, 44"x28" mapboard,
36page rulebook, 2 Japanese Operations charts, 2 Allied Operations charts,
3 playing aid cards, 3 log sheets, TAHGC Flatbox (`14"x11.5"x1.5").
- WBC & AVALONCON HISTORY: No history as a tournament
title.
- PBEM TOOLS:
- A FLAT TOP Java application VASSAL
module exists and posted..
- PBEM OPPORTUNITES: Contact Wargame
Academy if interested. A Boardgamer Player Association PBEM tournament
can be organized by WGA pending suitable interest using the VASSAL FLT module.
- WARGAME ACADEMY COMMENTS: My experience is limited to one
scenario many years ago. I defer to the unnamed author of the Web Grognards
FLAT TOP FAQ <JRBoeke@aol.com>:
"Flat Top recreates the major Battles of the Solomon Seas. Because many
of these battles were between fairly equal, well matched forces, they present
the ideal situation for a highly competitive, balanced game while at the same
time recreating the history of the period." Not withstanding Avalon Hill's
sterile intro, Flat Top is, in this author's opinion, the best tactical/operational
simulation of naval warfare in the Pacific Ocean during the Second World War.
- WARGAME ACADEMY TOOLS: One 95% unpunched copy; one punched
copy.
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