Cramsie Scenario 005 "Clairfayts Firefight"
Attributed to Jason Cramsie (unconfirmed).
Use of German GIA counters denotes suggestion of GIA rules. Modifications/clarifications
have been made from its original published form by Bill Thomson.
Updated 150827
Clairfaytes, France, May 16, 1940: During
the advance of the Ghost Division across France, Rommel sometimes encountered
heavy resistance by the French. Near the village of Clairfaytes, violent fighting
broke out. the men of the Ghost Division encountered French artillery west of
town.
VICTORY CONDITIONS: To win, the French player must eliminate
all German vehicles from the board. To win, the German player must destroy all
French ordinance by the end of the game. In addition, the German must exit one
functioning vehicle off the west edge by the end of the game. Any other result
is a draw.
BOARD LAYOUT
SCENARIO SEQUENCE: |
French
Setup First |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
END |
German Move First |
|
GERMAN FORCES:
- TRUN 1: Elements
of 25th Panzer Regiment 7th Panzer Division; Enter east edge of board 3
- 1x9-1; 4x467; 3xPzIVD,
1x9-2 Armor Leader
FRENCH FORCES:
- AT START: Clairfayts Garrison; Set up on the west
half of board 4 as shown.
- 1x8-1; 5x227; 2x25LL ATG; 2x47L ATG; 1x75 ART
SPECIAL SCENARIO RULES:
- JC005.1:The two west most hills on board
3 are clear terrain.
AFTERMATH: Round after round was fired between
the combatants. Finally after many rounds, the guns were eliminated by a combined
assault.