Dragon COI Scenario D3 "Battle for Warsaw (A)"
updated 060720
This
scenario was originally published in DRAGON Magazine, Volume V, Number 2, page
34. The original scenario author is Bryan Beecher. Clarifications
and modification have been made to the original scenario by Bill Thomson for
Squad Leader Academy tournament play.
Warsaw, August 1,
1944: The uprising of freedom fighters of the Polish
Home Army in Warsaw, which began on this date, appeared at first to be headed
for ultimate, if hard-won, success. Home Army untis in Warsaw amounted to 34,
999 men and 4, 000 women, and force in the surrounding area added another 11,000.
However, an almost equivalent German Garrison of around 40,000 men was better
equipped, with ready-made defenses and greater recourse to reinforcements from
outside the combat area.
VICTORY CONDITIONS: Polish force must capture all German-held
buildings by the end of the sixth game-turn to win. The German player wins by
preventing a Polish victory.
SCENARIO SEQUENCE: |
German setup first |
1 |
2 |
3 |
4 |
5 |
6 |
END |
Polish move first |
|
GERMANS FORCES:
- AT START: Warsaw garrison, elemtns of the
IV SS Panzer Korps; setup in any building, no more thatn one squad per building:
1x6+1SS;9x248SS
POLISH FORCES:
- AT START: Russian: setup first in wood hexes north
of hex row F inclusive. 10-2, plus any *two* of the following:
2 x9-1; 2x8-1; 15x336; 1x188(-1); 1x188(-2); 1x188(-3); 1x188(-4);
SPECIAL SCENARIO RULES:
- D3.1: SIDE SELECTION PROCEDURE: Each player
takes one marker of either nationality and simultaneously reveals their choice
of side. If opposing sides are selected, those sides are assigned. If the
same side is chosen, the players bid for side with the lower rated (seed)
player bidding first. Bids may start at '0' and progress in whole numbers
only. The bid is the numbers of dominant AT START squads to be added to the
opposing side. The bid continues until one player accepts the opposing side
whose force is augmented with that bid.