OAF 28.1 "Eleven Miles to Arnhem"
updated 100514 Rev 0
This
scenario was originally published in ON ALL FRONTS number 28. Minor clarifications
and modifications have been made to the original scenario and modified by Bill
Thomson. The original scenario author is Jeff Cebula
Nijmegen, Holland, September 20,, 1944:
As Market Garden progressed, the importance of the Nijmegen bridge became apparent
to the Germans. Without it the British 1st Airborne at Arnhem would be destroyed;
with it the Red Devils might yet be relieved. After several attacks on the south
end of the bridge were repulsed with heavy losses, General Gavin, commanding the
82nd Airborne, decided that the only way to capture the bridge was from both ends.
This called for a battalion to be ferried across the Waal River in plywood boats
in full view of the enemy. In spite of severe casualties the crossing succeeded,
only because of the sheer bravery of the men involved. the assault on the Nijmegen
bridge was now about to enter its final stages.
VICTORY CONDITIONS: The Allies must make sure there are
no unbroken German units in or adjacent to any bridge hex at the end of the
game. The Germans win by preventing the Allied victory conditions.
NORTH |
|
|
|
Only these hexes are playable; R thru GG on boards 1 &
6 and A thru P on board 7 |
SCENARIO SEQUENCE: |
Russians setup first |
1 |
2 |
3 |
4 |
5 |
6 |
END |
Germans move first |
|
GERMANS FORCES:
- AT START: Element
of the 21st Panzer Grenadier Reg., 10th SS Panzer Division, 9th SS Reconnaissance
Battalion, and local flak units - set up on any whole hex north of hex row 6
inclusive on board 1 as per special rule 1:
1x9-2ss; 1x9-1ss; 1x8-1ss; 1x8-0ss; 10x658ss; 3x248ss; 2x247; 1xHMG; 2xMMG;
4xLMG; 2xPZCK; 4xPF44; 1x88L (V); 1x75L AT; 1x37AA(8); 1x20L(6)V; 2xPSW234/1;
2xENT
ALLIED FORCES:
- AT START: Elements of the 2nd Battalion, 505th
Para Regiment; 82nd Airborne Division; Set up on any whole hex of board
1 south of hex row 5 inclusive::
2 x9-1; 1x8-1;1x8-0; 8x847; 2xMMG; 2xBAZ
- TURN 1: Elements of the Grenadier Guards of the
Guards Armored Division; Enter on any south edge hexes using sequential
movement on turn 1:
1x9-1; 1x8-0; 3x458; 2xLMG; 3xA22-VII; 2xA27M-Vii (See Note B)
- TURN 3: Elements of the3rd Battalion, 504th Para
Regiment, 82nd Airborne, Div; Enter turn 3 or later on any west edge hexes
north of the river:
1x9-2; 1x9-1; 4x847; 1xMMG; 2xBAZ
SPECIAL SCENARIO RULES:
- OAF 28.1: German set up restrictions:
- No more than 3 squads may initially set up north of
the river.
- The 4 guns must set up within 4 hexes of any bridge
hex, however, only 2 may set up north of the river.
- Both entrenchments must be placed south of the river.
- OAF 28.2: Islands do not exist, the river is deep.
- OAF 28.3: A two-lane vehicular stone bridge
extends from 7I2 to 7I8.
- OAF 28.4: The Nijmegen bridge was large. This is
can be transformed to a one land bridge hex by the presence of two wrecks,
or blocked entirely to vehicular traffic by the presence of three wrecks,
in the same hex.
- OAF 28.5: The bridge may not be destroyed by direct
fire. In the actual battle the bridge was wired for demolition but detonation
attempt failed.
- OAF 28.6: Those wishing to use GIA counters and
a more historical order of battle should replace the five Churchill/Cromwell
AFVs with five Sherman M4A2L counters.
- Designer's Notes: This scenario was played in the
finals of CWA-Con 1982 in the summer of 1982. Any similarity between this
scenario and TAHGC's scenario "Climax at Nijmegen Bridge' is purely
coincidental.