OAF 30.2 (SEP 202) "STANDOFF AT SHLOBIN"
updated 051127 Rev O
This scenario
was originally published in ON ALL FRONTS number 30. Extensive clarifications
and modification have been made to the original scenario and further modified
by Bill Thomson. The original author is unknown but were of the Scenario
Exchange Program (SEP) participants.
July 7, 1941:
NEAR THE DNEIPER. Not all Russian forces scattered when attacked. ON the outskirts
of a town called Shlobin the besieged Russian dub in around the high ground determined
to hold at costs.
VICTORY CONDITIONS: The Germans win by clearing all unbroken
Russian squads from north of row V inclusive on boards 2 and 3. Russians win
by avoiding the German Victory Conditions.
BOARD LAYOUT:
North |
5 |
3 |
Rows A-Q inclusive on Boards
5 and 4 are not playable |
4 |
2 |
SCENARIO SEQUENCE : .
Russians
sets up first |
0 |
1 |
2 |
3
1 |
4 1 |
5 2 |
6 2 |
7 3 |
8 6 |
END |
Germans
moves first |
GERMANS FORCES:
- AT START: Elements of the 10th Motorized Division;
Enter Turn 0 per SSR 30.2.3 on the North edge
1x9-2, 2x8-1; 2x8-0; 8x467; 2x838, 6xLMG; 2xMMG, 2xATR; 1x50 MTR; 1xFT, 2xDC;
3xSTGIIIB, 1xPzJagI; 1xSIG1B; 4xSPW251/1; 3xSPW251/2; 2xLt Truck
RUSSIAN FORCES:
- AT START: Elements of the 121ST Infantry
Division: Set up on whole or half hex of boards 2 or 3.
1x10-2; 1x8-1, 1x8-0; 1x7-0; 14x447; 6x436; 3x237; 2xLMG; 2xMMG; 1xHMG(6-12);
2xATR; 1xRadio; 1x50 MTR
1x82 MTR; 1x76HE ART; 1x45L ATG; 6x Entrenchments; 2xRoadblocks; 6xWire
- ENTER PER SSR 30.2.3: Elements of 103rd
Motorized Division; Enter South edge:.
1xT28B; 2xT26S; 1xT40
SPECIAL SCENARIO RULES:
- SSR 30.2.1: TERRIAN MODIFICATIONS: All hills
on Board 3 are ground level wheatfields. Any woods or buildings in these wheatfields
continue to exist. All buildings are wooden construction.
- SSR 30.2.2: German forces have a special turn 0 to
reflect the poor readiness of the Soviet forces. All vehicles may move ½
movement. There is no RPh, PFPh, DFPh, AFPh, RtPh, or APh in this special
turn. GT1 Immediately follow Turn T0.
- SSR 30.2.3: Russian Player enters the 103rd Motorized
Division per units by rolling one die equal to or less than the circled number
in the appropriate turn box.
- SSR 30.2.4: German Engineers have unlimited smoke
laying capability.
- SSR 30.2.5: No boresighting in this scenarios.
- SSR 30.2.6: The -3 To Kill DRM vs open topped AFVs
with height advantage does not apply in the scenario; the -1 height advantage
remains in effect (Both are eliminated in ASL; -1 applies to plane attacks
only. Use of the -3 drm makes MMG/HMG halftrack killers as are immune to both
To Hit and visibility concerns; killing on a 6 or less vs Germans SPWs in
the front; 7 or less vs American halftracks in the front).
- SSR 30.2.7 : Russian tanks do not have compete freedom
of movement due to lack of wireless equipment. The Russian player must roll
one die during his Rally Phase for every multiple of six (or fraction thereof)
remaining mobile AFVs. The resulting number is the number of AFVs that may
move that turn. AFVs already on board are not prevented from firing, pivoting,
or changing their turret covered arc within the hex they already occupy. Russian
AFVs are exempt from this restriction only if they are unbuttoned (commander
in CE position) and in the LOS of the designated command AFV (also unbuttoned
at the start of the Movement Phase. AFVs entering from off board meet these
requirement only if they enter unbuttoned and in the same hex using sequential
movement. If the designate command AFV (initially the T28B) is eliminated
or immobilized, another AFV may be so designated at the start of the following
Rally Phase.
AFTERMATH: Aftermath: As the
Germans attacked the outskirts they met with unexpected determined resistance.
The hills were gradually taken, but the shaky foothold was eliminated by the
arrival of Russian armor. The Germans fell back and were content with keeping
the position under observation.