OAF 33.1"Russia, October 1942" [NIGHT]
Scenario published in ON ALL FRONTS,
issue #33. Original author was R. Rhoad; Modifications/clarifications made from
its published form by Bill Thomson; Updated 100709
Russia, October 1942:
Germans try to take a Russian village position by strength.
VICTORY CONDITIONS: The winner
is the player with possession of more of the following 21 building hexes: O4(2);
P3(2); Q4(2); O6(2); O7(2); Q6; R6; R7; Q8; S5; U5(2); V4(2), & V5(2). Hexes
with (2) indicate a ground level and level 2 hex.
BOARD LAYOUT/SCENARIO SEQUENCE:
Russians
set up first |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
END |
Germans moves first |
RUSSIAN FORCES:
- AT START: Russian Main Force: Setup anywhere
on board 12 north of row 3 inclusive
1x9-1; 2x8-0; 7x447; 1xHMG(6-12); 2xMMG; 1x ART 76.2mm/L51.1 M-36; 8 Mine
Factors (Booby Trap 136.1)
- AT START: Sentries; set up anywhere on board
12 using Hidden Initial Placement
3x237
- RESERVES Group A: :Enter West edge of board
12 as per SSR OAF33_1.7:
2 xT34/76C
- RESERVES Group B: :Enter North edge, hexes
U10-Z10 as per SSR OAF33_1.7:
1x9-2; 4x628; 2xLMG; 1x50mm MTR
GERMAN FORCES:
- AT START: Setup second board 5, south of
row 2 (inclusive) & move first:
1x9-2; 1x9-1; 2x8-1; 3x838; 9x467; 1xFT; 2xHMG; 4xLMG; 1xSTGIIIF
SPECIAL SCENARIO RULES:
- OAF33_1.1: This is a Night scenario;
The Night Visibility Range is 2 hexes throughout the game.
- OAF33_1.2: TERRIAN:
Buildings U5, O4, & O6 are multi-story stone construction. Q6 & S5
are one story wood buildings. All other buildings are wooden. Nor market or
row house status is in play. the graveyard and Brush are clear terrain.
- OAF33_1.3: WEATHER:
The is no wind; Environmental conditions are Wet.
- OAF33_1.4: Russians
may not grow concealment.
- OAF33_1.5: After setup,
the Russian Sentries may not move until shots have been fired or Germans are
within LOS by a Main Force Unit. the Sentries may themselves shoot prior to
this condition.
- OAF33_1.6: Russian
Reserves enter two turns after shots are fired. EXAMPLE: shots are fired in
DFPh GT2; Reserves enter on Russian Turn 4. EXCEPTION: Movement of the STGIIIF
automatically activates all Russian units. Russian Reserves enter two turns
after the STGIIIF moves.
- OAF33_1.7: Battlefield
Integrity does not apply.