OAF 2.1 "Across the Rhine"

This scenario was originally published in ON ALL FRONTS number 2. Extensive clarifications and modification have been made to the original scenario and modified by Bill Thomson. Original design is credited to Jeff Cebula; this scenario was used as the Round 1; CWA-Con 1981
Updated 060212


Rhine Valley, March 24, 1945: As German Resistance began to crumble, Patton and his 3rd Army received orders to "take the Rhine on the run". That noted exponent of the headlong attack disdained to bother with artillery preparation and immediately flung elements of the 87th Infantry into the river near St. Goar to establish yet another bridgehead across the Rhine.

VICTORY CONDITIONS: The German wins if at the end of the game he has an unbroken squad within normal range and clear LOS of any of the American objective hexes (the normal ranger of German squad may be extended by functioning MS); or has an AFV with functioning armament occupying an objective hex at game end; or eliminates 8 American. squads. The American wins by having an unbroken squad(s) within normal range and clear LOS to any of the objective hexes and prevent the German victory conditions.

BOARD LAYOUT:

NORTH

4
2
SCENARIO SEQUENCE:
German sets up first
1
2
3
4
5
6
END
American moves first
GERMAN FORCES:
AMERICAN FORCES:
SPECIAL SCENARIO RULES: