OAF 3.1 "Valley Of Death"

This scenario was originally published in ON ALL FRONTS number 3. Extensive clarifications and modification have been made to the original scenario and modified by Bill Thomson. Original design by Jeff Cebula; was used as the Round 2 scenario for CWA-Con 1981
Updated 060105; rev B


Kharkov, August, 7; 1943: Following their victory at Kursk the Russians decided to immediately exploit the situation and reduce the German salient around Kharkov. The Germans fully expected this and rushed their crack 2nd SS Panzer to defensive positions on the high ground outside the city. On the morning of August 7th, the Germans watched an incredible armored attack of several hundred tanks rolling forward in s single thrust wedge that appeared unstoppable.

VICTORY CONDITIONS: To win the Russian player must exit 6 tanks off any West edge hex. Each German AFV eliminated counts as a tank successfully move off the board. The German wins by avoiding the Russian Victory Conditions.

BOARD LAYOUT

NORTH

3
4
2
5
Only the hexes east of row R and P inclusive on boards 2 and 3 respectively ar playable
SCENARIO SEQUENCE:
Russian sets up first
1
2
3
4
5
6
END
German moves first
GERMAN FORCES:
RUSSIAN FORCES:
SPECIAL SCENARIO RULES: