VICTORY CONDITIONS: German player wins by accumulating 9 or more Victory Points. The German player earns one Victory Point for each squad exited off the west edge of board 2 within 2 hexes inclusive of I1, Q1, and./or Y1 by the end of the German player turn 7. AFVs with functioning main armament count as 2 Victory Points (else 1 point).
NORTH
|
|
|
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American
sets up first |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
END |
German
moves first |
AFTERMATH: After probing attacks the day before, the German struck violently against the U.S. forces. The Americans had no armor, but the timely arrival of artillery support blunted the German attack and forces them to withdraw.
CREDITS: This scenario published in ON ALL FRONT, Issue 48 and was used at ORIGINS 1986 ON ALL FRONTS Squad Leader Tournament. It was adapted for Squad Leader play by John Letts from SEP scenario 37. Further clarifications for tournament play were made by Bill Thomson.