WG115 "Chronic Resiliance #10 Russian Variant"
Scenario Design by Bill Thomson &
Phil Grasha; Updated 110715; Based on Avaloncon Scenario play on WG161
August, 1943: Flush
with the victory at Kursk, Russian Forces are harshly
reminded or the resiliance of the German forces.
VICTORY CONDITIONS: To win, the
Russins must have at least ten squads (three of which must be 628s) remaining
on the two board are a and have undisputed control of two of the stone buildinds
on the village board. Ther Germans win by avoiding the Russian victory conditions..
BOARD LAYOUT:
SCENARIO SEQUENCE:
Germans
setup first |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
END |
Russians
move first |
GERMAN FORCES:
- AT START: Setup on any whole hex of board
3 usign Hidden Intial Placement (42):
1x8-0, 1x467, 1x247, 1xLMG; 36 Mine factors
- TURN 1: Enter on East Edge
1 x 9-2; 1x9-1; x 8-1; 1 x 8-0; 17 x 4-6-7; 1xHMG; 2 xMMG;
8xLMG; 1xM5 (no MG); 2x Trucks
- TURN 5: Enter on East Edge
1 x STGIII 75
RUSSIAN FORCES:
- AT START: Set up on any whole hex of board
4.
1x9-2, 1x9-1, 1x8-1, 4x628, 12x447, 2xDC, 2xMMG, 2xPF
- TURN TWO: Enter on West edge:
1x10-2, 1x8-0, 3x628, 6x447, 1xMMG, 2xLMG, 2xPF
SPECIAL SCENARIO RULES:
- WG115.1: RULES: All SQL
rules are in effect with exception of Sewer Movement (27); all
appropriate buildings are multi-story.
- WG115.2: The Russian 628s and/or 9-2 leader
may use German PFs as captured weapons with a +2 to hit penalty. Other Russian
units cannot use these weapons.
- WG115.3: Any Russian 628 may use the Russian
DC with no penalty.
- WG115.4: The minimum mine density allowed is 4 AF.
- WG115.5:
SIDE SELECTION PROCEDURE: Each player takes one marker of each nationality
and simultaneously reveals their choice of side. If opposing sides are selected,
those sides are assigned. If the same side is chosen, the players bid for
side with the lower rated (seed) player bidding first. Bids may start at '0'
and progress in whole numbers only. The bid is the number of dominate AT START
squads to be added to the opposing side. The bid continues until one player
accepts the opposing side whose force is augmented with that bid. Please report
the bid, winning side and comments (i.e. uneven die rolls at key moments)
as this data will be used for balance modification the scenario prior to its
published form.
PLAYTEST STATUS: This scenario
is currently in playtest (Beta Release), please contact Squad
Leader Academy to join this effort. The 'final' version will be published
as a SQLA/Wargame Academy (WGA) scenario pack.