WG263:"TO THE RESCUE"; Scenario Design by Bill Thomson; REV B


November, 1942: The 3rd Shock Army has encircled the German garrison in Velikiye Luki. A Russian spearhead is directed further West towards Novosokolniki threatening both the town and the vital Vitebsk-Lenigrad RR, the lifelife of Army group North. This thrust is met by the German relief forces as a prelude to the attempted rescue of the Velikiye Luki.

VICTORY CONDITIONS: The Russians must clear any three multihex buildings of size 3 hexes or larger of all German non-sniper infantry units. Building W4 counts as two buildings for victory purposes. Any lesser result is a German victory.

BOARD LAYOUT: All board ID# are as shown.

   +---------------------------+    
 N |            |            4 |       
 O |            |              |     
 R +---------------------------+    
 T |            |              |   
 H | 1          |              |    
   +---------------------------+ 

SCENARIO SEQUENCE: Six full game turns; Germans setup first, Russians move first.

GERMAN FORCES:

At START: Elements of the 59th Korps setup on any whole hex of Board one. 1x91, 1xPLC (use a 8-1 if PLCs are not in play); 1x7-0; 12x467; 4x247; 1xHMG, 1xMMG, 2xLMG, 2xATR, 2x50mm MTR, 4xPF42b; 1x75mm/L22 IG 37, 1x50mm/L60 Pak 38; 1x20mm/L115 Flak 30; 1x20mm/L112.6 Flak 38; 4xconcealment

TURN 4: Lead elements of the 8th Panzer Division: Enter any West edge hex: 2xPzKwIIIL; 1xPzKwIVF2; 1x81 Armor Leader; 2xSPW251/1; 4x548; 1x91, 1x8-0; 2xLMG; 2xPF42b

RUSSIAN FORCES: Elements of the 34th Mechanized Division: Setup on any whole hex of board 4 East of row 5 inclusive. All Vehicles and their riders must enter the any east edge hex on board 4.

SPECIAL SCENARIO RULES:
SSR 1: All buildings are of wooden construction. Only buildings K4 and X3 are multi-story.
SSR 2: Deep snow conditions exist with effects as follows: No road movement rate is allowed. Additionally, the movement rate of all units is doubled except on paved roads on board 1 and within the same building. Each hex a fully tracked AFV movemment creates a track which infantry can travel at normal non road movement rate only when moving from a track to track. Entrenchment rolls are modified by +2; all OBA rolls are modified by +1; the moving in the open modifier is -1 rather than -2.
SSR 3: Visibility is reduced due to falling snow. Units may not fire at targets beyond the visibility range, however penetration occurs normally. Roll for visibility each rally phase.

DR

VISIBILITY

1-2

3

3-4

4

5-6

5

SSR 4: The German concealment counters must be placed on all gun locations and benefit only the gun and crew when in concealable terrain (the V size gun cannot be placed in buildings). The are not removed if other units in the hex fire; only when the gun fires or per adjacent ememy unit per normal rules.
SSR 5: BID FORCE: If a Russian bid force includes a radio, OBA module selection is defined in the first rally phase must be: 4 missions of 80mm, 3 missions of 100mm, 2 missions of 120mm, or 1 mission of 150mm.