SQLA CROSS OF IRON Half Bid Scenario
Mechanism
Revised 020416
Half Bid is a format for providing unique scenarios whose balance
is determined by the players. Both player bid a force to oppose the
defined scenario force using a predefined unit cost menu. The player
with the lowest bid plays their force with the higher bidder
utilizing the scenario force. The intent is to bid a marginal force
capable of winning suited you oneÕs playing style and meeting
the victory conditions. If under bid, a win can be achieved by
superior play with with scenario force. The caveat is to determine
how much of a safety margin to allow in the bid to overcome fate or a
untimely series of die rolls. Too much of a safety margin results in
an excessive bid. This allows the opponent the opening to play a
slightly smaller but excessive force to overwhelm your scenario
force.
Using the tournament Scenarios, Players use the infantry menu and the
corresponding Gun and AFV menus (NPV) for the scenario month to
define a bid force. Please note the following when creating a bid
force:
- All infantry purchased must be the same
nationality. For this purpose, German, Waffen SS, and Rumanian are
considered different Nationalities. All Russain forces are a
single nationality.
- Scenario force vehicles are equpped with
crews. Bid force guns/Vehicles NPV do not include the cost of the
crew; crews must be purchased separately.
- All bid force optional armnament must be paid
for to be available. Smoke candles may be purchased for
appropriate German vehicles for 5 points. Zimmerit coating is
available June 1944+ for an ddditional 5% NPV of the AFV (rule 89)
with fractions rounded down.
- Scenario force optional armnament is not
available unless stated by SSR. This included German smoke
candles.
- Units may be purchased without regard to
counter set limitations. Substituted counters are used as
appropriate.
- In the event of AFV counter to chart conflict,
the chart is considered correct.
- Paradrops are not allowed.
- 10-3 leaders may not be purchased although
they may appear in the Scenario force or per PLC
promotion.
- The calibre and number of fire missions of
Radios and Field Phones with OBA modules is secretly specified by
the owning player prior to the start of game. Choices are as
follows: 4 missions of 80mm; 3 missions of 100mm, 2 missions of
120mm; or one mission of 150mm.
- Any air support will always be represented by
two planes with armanment appropriate for the time period. Such
air support not yet making its apprearance by Turn 7, will arrive
during the owning players turn 7.
- Only Germans 838s have inherent smoke making
capability. German 838s, German 658s, and Russian 628 are are
considered engineers for usage of FT and DCs.
- All scenarios assume no wind unless otherwise
per SSR.
- All of the above may be superceded by Special
Scenario Rules (SSRs).
- Panzerfaust type availability is a function of
timeframe: 42b starting July 1942; 43a starting January 1943; 43b
starting July 1943; 44a starting January 1944. Earlier types may
be purchased.
- Snipers may be placed anywhere on the playing
area. However they are automatically revealed if they start the
game adjacent to any enemy unit. Should they start play in the
same hex, all units in that hex start the game in close combat.
Units on different levels are adjacent only if a staircase is
present.
- Panzerchrecks are not available prior to July
1943. ATMs are not available prior to January, 1944.
- All of the above may be superceded by
Special Scenario Rules (SSRs).
Scenario Designations:
- Fxx indicates a Fixed Forces
Scenarios
- Bxx indicates a Half Bid Scenarios
- x##_## indicates boards not standard to that
module are in use with the board numbers specified.
- SQL boards 1,2,3,4
- COI boards 1,2,3,4,5
- COD boards 1,2,3,4,5,6,7,8
- GIA boards
1,2,3,4,5,6,7,8,9,10,11,12,13,14,15
- Where applicable terrain rules for
non-standard module boards will be addressed in scenaior SSR
.
SQUAD LEADER ACADEMY HALF BID CROSS OF IRON LEVEL
SCENARIOS
- SQLA_COI_B01
"THE UNINVITED"
- SQLA_COI_B02
"REINFORCING FAILURE
- SQLA_COI_B03
"LAST DANCE"
- SQLA_COI_B04
"DEATH RATTLE"
- SQLA_COI_B05
"HONORABLE DEMISE"
- SQLA_COI_B06
"REDEMPTION BY FIRE"
- SQLA_COI_B07x11_14
"LASH OUT"
- SQLA_COI_B08
"DO OR DIE"
- SQLA_COI_B09
"REBOUND"
- SQLA_COI_B10
"JAHDE'S TIGERS"
- SQLA_COI_B11
"WAKEUP CALL"
- SQLA_COI_B12
"TO STOP THE BEAR; COI VERSION"
- SQLA_COI_B13
"HERE COMES THE CALVARY"
- SQLA_COI_B14
" TO THE RESCUE"
- SQLA_COI_B15
" ROAD HOG"; link incomplete
- SQLA_COI_B16
" ASK THE DEVIL'S GRANDMOTHER"; link incomplete