YALU

Updated 160205
  1. TITLE: Yalu
  2. PUBLISHER: Conflict Games (CON)/2nd edition by Compass Games
  3. SCOPE: The Chinese Counteroffensive in Korea: November, 1950-May, 1951.
  4. CONFLICT GAMES CATALOG VERBAGE: No catalog as reference.
  5. GAME BOX VERBAGE: The Chinese Counteroffensive in Korea: November, 1950-May, 1951.
  6. YEAR PUBLISHED (EDITIONS): 1977. Two published editions. YAL Errata contained within the game; 2010 Second edition.
  7. CREDITS
    • Game Designer: John Hill
    • Game Development: John Harshman
    • Game Art Direction: Paul Richard Banner
    • Playtesting : Frank Chadwick, Doug Poe, Winston Hamilton, John Schomburg, Marc Miller
  8. NUMBER OF PLAYERS: 2
  9. WGA COMPLEXITY SCALE (1-10):
  10. TYPICAL PLAYING TIME (HOURS):
  11. MAP SCALE: 10 miles per hex.
  12. UNIT SCALE: Divisions, brigades, regiments, and battalions; Divisions breakdown into brigades.
  13. TIME SCALE PER TURN: One week
  14. NUMBER OF GAME TURNS: 26
  15. PARTIAL ARTICLE LISTING: Click here
  16. GAME INVENTORY: Two sheets of 5/8" unit counters; 19" x 24" mounted mapboard; 8 page rulebook, four 8x11" hard stock playing aid cards, two dice.
  17. WBC & AVALONCON HISTORY: Not a current tournament title.
  18. PBEM TOOLS:
    • A Java application VASSAL module (1st Edition) is partialy completed by the WGA. Project is on hold pending communication with Compass Games.
  19. PBEM OPPORTUNITES: Contact Wargame Academy if interested. A Boardgamer Player Association PBEM tournament can be organized by WGA pending suitable interest using the VASSAL Yal module.
  20. WARGAME ACADEMY COMMENTS: I converted several articles on this game title to softcopy. Based on the positive reviews and that it is a design by John Hill (designer of Squad Leader), I have been actively seeking a play copy dispite lack of discretionary funds. Thanks to Chris Dryer for identifying a play copy and funding the purchase. I have no direct playing experience and have no other Korean War titles. I will solicit comments from others.

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