TAHGC 18" The Defense of Luga"

Updated 051207; rev 0


SOUTH OF LENINGRAD, July 19, 1941:
As the panzers drove deeper into Russia, intent on even greater encirclements, many potentially dangerous Russian armored groups were bypassed. The German infantry, being primarily foot or horse bound, was forced to keep up as best they could to safeguard the panzer's line of communication. Hence when the Russians attempt to break out, their armored attacks often had to be dealt with, not by their armored counterparts, but by infantry and anti-tank units. Once such instance occurred at Luga, where elements of the German 269th Infantry Division were assigned to hold the western approaches to the German drive on Leningrad. Desperate to stop or delay the advance, bypassed remnants of the 21st Tank Division, 16th Rifle Division, and the 2nd DNO (a militia unit), were hastily declared Operational Group Luga and ordered to take the city.
RULE LIMITATIONS: All rules through 95.

VICTORY CONDITIONS: The Russians win by being the last side to occupy any 16 of the stone buildings. The game starts with all buildings considered as last occupied by the Germans. The Germans win by avoiding the Russian victory conditions.

BOARD LAYOUT:
1
3
North
5
4
SCENARIO SEQUENCE:
German sets up first
1
2
3
4
5
6
7
8
9
10
11
12
13
END
Russian moves first
GERMAN FORCES:
RUSSIAN FORCES:
SPECIAL SCENARIO RULES:
AFTERMATH: The Russian attack, though supported by an assortment of tanks, was stopped on the outskirts of town. German anti-tank guns dispatched the Soviet armor which blundered forward piecemeal with relative ease, while the Russian infantry, lacking solid leadership, where repulsed by far fewer Germans. The result was decisive, but had the Russians better planned their assault, it could easily have gone the other way.