BWIE-WAR IN EUROPE (boardgame)
- TITLE: War in the Europe
- PUBLISHER: Simulation Publications Incorporated (SPI)
- SCOPE: World War II in Europe including Western Front,
East Front, North Africa, the Middle East, and the far north; 1939-1945.
- RULEBOOK VERBAGE:
- GAME BOX VERBAGE:
- YEAR PUBLISHED (EDITIONS): October 1976.. Only one published
edition by SPI; a 3rd edition (based on number of War in the East editions)
was published by design games. Published is in several parts; errata1.2
Rules; errata 1.2 QA & Addenda; KC
Errata Set for standard rules (WITE standard
rules, WITE exclusive rules, WITW
exclusive rules, WIE exclusive rules,
WIE mi sc);
proposal for revised Soviet limited war
taken from on Web Grognards. Non-SPI
authored errata sets should be considered suspect as not universally adopted,
some are mere house rules which greatly impact the game play, not always for
the better. BWIE is used to distinguish from the DOS computer game by Decision
Games which is referred to CWIE.
- Game Design: James F. Dunnigan, Irad B. Hardy, Redmond
A. Simonsen, Tom Walczyk, Edward Curran, & Steve Bettum.
- Physical Systems and Graphics: Redmond Simonsen
- Testing and Rules Editing:
- Production: Manfred F. Milkuhn
- NUMBER OF PLAYERS: 2+ (multiplayer teams)
- WGA COMPLEXITY SCALE (1-10): 8
- TYPICAL PLAYING TIME (HOURS): 296 player turns for the
- MAP SCALE:
- UNIT SCALE: Divisions, Corps, abstracted air points, Axis
naval points, inherent Allied Naval capability.
- TIME SCALE PER TURN: 1 week with production cycle every
4 turns (13 lunar cycles in a year).
- NUMBER OF GAME TURNS:
- ARTICLE LISTING: Click here
- GAME INVENTORY: 3200 counters (eight full
size counter sheets), Seven unmounted 22" x 32" game mapsheets 56
page rules booklet, ## page scenario book, two different Track/Chart sheets,
- WBC & AVALONCON HISTORY: Not Applicable
- PBEM TOOLS:
PBEM OPPORTUNITES: Contact Wargame
Academy if interested.
WARGAME ACADEMY COMMENTS: As an extension of one of my
favorite and most played titles (War in the East), War in Europe is one of
my most played games in a team format in the 1980s with approximately eight
campaigns completed with up to 10 persons involved. This was accomplished
using a magnetic table or wall display with thousands of counter clips involved
to make 'cat-proof'. As such time and real estate is not longer feasible in
my current family life, Computer War in Europe has since been used to enable
six+ completed games to date with three in progress. Its simplicity, lack
of player interaction during your turn, make this ideal for PBEM play.
WARGAME ACADEMY GAME TOOLS: One SPI War in Europe Game,
One additional War in Europe Game missing the WITE components, One 2nd edition
War in the East Game (hence two BWIE games); one rulebook/map/chart copy of
War in the East 1st edition, War in Europe 3rd edition rulebook (WGA led the
documentation effort), and WIE4th edition rules (unpublished). One purchased
copy of computer war in europe, extensive article archive of published WIE
related articles, most converted to softcopy for internal WGA use.
WIE email list: There is an online,
www accessible archive of the list at www.halispnet/listserv/warineur. To
participate you must subscribe to the list from the e-mail address that you
will use to contact the list. To subscribe send e-mail to either:
- No Java application VASSAL module
at this time.
- Wargame Academy is steadily making a java application for WIE on an incremental
- CWIE is an effective PBEM tool for the
DOS platform. I have emulated this well on a DOS emulator for Macintosh.
- An Aide de Camp gameset
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ACCOLADES: 1976 Charles Roberts Award Best Strategic Game
nominee. 1976 Charles Roberts Award Best Graphics and Physical Systems nominee.
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